Made these sketches a year ago, and decided to post them now. What is Break Away? I even made an earlier art concept for it: fav.me/d6v53qy
Essentially, Break Away
was going to be a comic series that centers in the events of the end of MM3 leading to MM4. The plot is about Break Man's (aka Blues) "redemption" when he saves Kalinka thereby betraying Wily. Think of it as a behind the scenes version of MM4. Break man will battle both his adversaries and his inner demon questioning whether or not the path he takes is the right one. A year ago I sketched up 5 pages of the comic and only inked one for feedback. Why haven't I continued this comic? 3 reasons:1. I sucked at layouts
When I started, I had my mind set on how the events of the story would unfold chapter by chapter. What I didn't have my mind set on is how to carefully position each scene per page to make an impact on the reader. I admit, I went in underestimating this one. Here's what I made for the first page a year ago btw: i.imgur.com/rH39283.jpg2. The tone reaches the levels of darkness and grittiness of Shadow the Hedgehog
Yes, I was intent on making this game very dark, even to the point of drawing a scene where Break man blasts half of the face of one of the Robot masters pictured above leaving him to die with a half functioning body. Back then I wanted to set a contrast between Break and Mega but looking back, big mistake. This isn't what the Classic series represents.3. Archie comics exists
Yeah, what else can I say. Ian has turned a games series about a robot boy fighting other robot boys and a mad scientist over and over again into a solid comic series that has the right amount of drama and action while respecting and retaining the charm of its source material. It's safe to say that the MM4 arc will be awesome once the series comes back from hiatus.breathes
And that's that. Anyways, onto the robot masters. My concept for them was to be a continuation to the experimental series in line with Time Man and Oil Man in that they are prototypes.
DWN-00A: Fight Man - A martial arts dummy programmed to spar with the students while being as non threatening as possible. His vast knowledge of fighting styles and his experimental kinetic eye can make him anticipate any strike thrown at him but at the same time limits his speech recognition rendering him mute. He was the first Master who fights Break man.
DWN-00B: Buster Man - An experimental Joe unit that was modified to be the ultimate soldier. He is able to charge both his arm cannons but at the cost of draining his energy and driving him to insanity. He's the first master to fight to fight Break man in the flow of the story (in medias res)
DWN-00C: Sound Man - A robot created to test the potential of a weaponizing sound through vibrations. Like Oil man, he attained an independent personality making him unreliable to work with. In the story, he is seen as a somewhat rival to Break man even shattering his mask.
DWN-00D: Barrel Man - A combination of Fight Man and Buster Man's scraps who is both adept in ranged and melee combat. Serves as the penultimate villain in the story.
I originally planned Barrel man as Laser man and also thought to put in Classic versions of Color Man and Number man, those ideas were eventually scrapped, just like this whole mess of a project.tl;dr I need to study more on how to write a more cohesive story. I hope this serves as a grim reminder on what not to do when making a fanficMega Man (c) CAPCOM